package ks.server.controllers.commands.general.game;

import ks.framework.common.Message;
import ks.framework.communicator.Communicator;
import ks.framework.interfaces.IProcessMessage;

/**
 * 
 * @author Jared Razee
 *
 */
public class FinishController implements IProcessMessage {
	
	/** Primary agent to whom we can communicate our messages. */
	Communicator com;
	
	public FinishController (Communicator com) {
		this.com = com;
	}

	public boolean process(Message m) {
		// TODO Auto-generated method stub
		return false;
	}
}